![]() The Titan (also a myth unit) is the strongest useable unit in the game. Overall, the game favors the more offensive player in the late game and the more defensive player early (who builds up to summon the Titan or earn these powers). Planting a Hesperides tree allows players to summon Dryads, and another reusable god power puts carnivorous plants in the way of enemies. Prometheans split into smaller Prometheans when killed. The Satyr throws spears, the Lampades unleashes the chaos power on units at range, and the Heka Gigantes generates shockwaves. These features make the Servant and Automaton particularly effective defensive units.Īnother flying healer, the Caladria, and flying attack unit, the Stymphalian bird, round out the aerial myth units while the Nereid is available for naval combat. Like the Fenris Wolf that grows in attack effectiveness with numbers, the Automaton grows also in effectiveness because a large army of them can self-repair in time to be at full fighting strength before the next skirmish. The Servant affects game-play by adding the option of loading up a coastal region with Servants who are not easily attacked by ground troops - thus fighting there is a serious advantage to the player with Servants. Naval myth units include the Servant, which heals naval and coastal units and has a moderate attack, also the Man O' War, a lightning-shooting Jellyfish that causes damage to multiple units. Worshipping the Titans (Kronos, Oranos or Gaia) entitles the player to summon one of several new myth units: the Behemoth, essentially a living regenerating siege unit, the Automaton, a robot that repairs other Automatons during breaks in the fighting, and the Argus, an indescribable creature with eyes covering its whole body, floating in the air that kills units with acid. These too may alter gameplay on older maps. Some, like Gaia's Forest, cause a new forest to generate, which provides a far more effective wall that only villagers (or forest fires or colossi) can break through. Unlike the other civilizations, the Atlanteans can use certain god powers multiple times. Other, lesser god powers are available to the Atlanteans at any time during the game. The Earth entity Gaia has the ability to grow lush from buildings, preventing enemy players from constructing buildings nearby, as well as providing a small healing effect to said buildings. This can significantly affect the gameplay of older maps designed for Age of Mythology pre-expansion, as areas of maps that were inaccessible become accessible. Titan worshippers have special powers, such as Kronos' ability to move buildings from one location on the map to another, or Oranos' Sky Passages, which allow instant unit transportation across the map. As well as being strong against Myth Units, Atlantean heroes retain their own strengths and weaknesses, so, for example, Murmillo heroes are still weak against archers and strong against cavalry. Myth Units, Naval Units, Siege Units, and Titans are the exceptions. Most Atlantean human units can be transformed into heroes (including Citizens), which become a little bit better at everything they do. With a line of sight that expands when he stands still and a researchable ability to pick up relics, he can be very effective in the early game, but he only has an attack if upgraded to hero. The more they control, the faster the rate of favor generation.Ī new unit, the Oracle, is introduced on the side of the Atlanteans. Atlanteans gain favor through possessing town centers. They are also slower to train, and much more expensive. Citizens have no drop off point for resources, and town centers can be built at any time during the game.Ītlantean Citizens are much more effective in work than their Greek, Norse or Egyptian counterparts and do not require drop-off points for resources instead, harvested resources are automatically added to stockpiles. The Atlanteans have no specific hero units, but can convert most human units into a hero. The largest new addition to Titans is a new civilization, the Atlanteans. See also: Age of Mythology § Gameplay Atlanteans
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